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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? Why are teens over-represented in participatory projects?

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The Participatory Nonprofit?

Beth's Blog: How Nonprofits Can Use Social Media

Another point of intersection here for me is Henry Jenkins recently published 72-page white paper " Confronting the Challenges of Participatory Culture: Media Education for the 21st Century." Adults who work for nonprofits and feeling pressured to adopt and incorporate social networking tools and techniques. Performance ???

professionals

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How Different Types of Museums Approach Participation

Museum 2.0

Recently, I was giving a presentation about participatory techniques at an art museum, when a staff member raised her hand and asked, "Did you have to look really hard to find examples from art museums? They are frequently about real people's stories. Aren't art museums less open to participation than other kinds of museums?"

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Trust Me, Know Me, Love Me: Trust in the Participatory Age

Museum 2.0

Your friend who tells fascinating, colorful stories may not be the person you turn to for the straight dope. Museums aren't the only venues facing this question: news outlets, corporate brands, and educators are also grappling with the question of trust in the participatory age. Many of the teens write, "learn with us.

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17 Ways We Made our Exhibition Participatory

Museum 2.0

It is multi-disciplinary, incorporates diverse voices from our community, and provides interactive and participatory opportunities for visitor involvement. This post focuses on one aspect of the exhibition: its participatory and interactive elements. So many museum exhibitions relegate the participatory bits in at the end.

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Designing Talkback Platforms for Different Dialogic Goals

Museum 2.0

This technique was used in the Slavery in New York exhibition at the New-York Historical Society and continues in the popular StoryCorps project. The story capture experience averaged ten minutes, with visitors being given four minutes to respond to each personal, relatively imprecise question about how the exhibition affected the them.

Design 31
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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

Visitor Co-Created Museum Experiences This session was a dream for me, one that brought together instigators of three participatory exhibit projects: MN150 (Kate Roberts), Click! So far, most participatory museum design projects are heavily guided by the institution. MN150 will have formal summative evaulation, which is wonderful.

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