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On October 20, a young woman named Kate will move into Chicago's Museum of Science and Industry and live there for a month. This post is not about the Month at the Museum concept or implementation. Instead, this post focuses on a fascinating aspect of Month at the Museum: the video applications. That will come later.
I have a lot of conversations with people that go like this: Other person: "So, you think that museums should let visitors control the museum experience?" Other person: "But doesn't that erode museums' authority?" If the museum isn't in control, how can it thrive? Me: "Sort of." and my emphatic response is YES.
Nik inquired as to how I feel about museum blogs. what's your take on museums that keep blogs? In general, yes, I think that museums maintaining blogs is an effective, cheap way to get changing content out to the public frequently. version of the news clippings tackboard on “Current Events” in hallways of some museums.
I spent last week working with staff at the Minneapolis Institute of Art (MIA) on ways to make this encyclopedic art museum more open to visitor participation across programs, exhibitions, and events. The rules are clear: anyone who lives in Minnesota and considers her/himself an artist can contribute one piece.
On Monday, David Klevan (from the US Holocaust Memorial Museum) and I spoke at the MAAM Creating Exhibitions conference about Web 2.0 and museums. framework, and David shared lessons learned from the huge range of projects the Holocaust Museum has initiated. I provided the Web 2.0 and sniff around.
Every time a colleague tells me her museum has just hired a "community person," a part of me cringes. While subsequent museum staff have kept the project going, the community had connected with me as the focal point, and there has not been a new person who has been able to comparably rally the community to high levels of activity.
Thanks to Bryan Kennedy from the Science Museum of Minnesota for providing this overview/reflection on the Museums and the Web conference that recently concluded in Montreal. Museums and the Web 2008 guest blogger Bryan Kennedy here. The back-channel was an especially active and important part of the conference this year.
Many of the talks are related to The Participatory Museum and I will have books for sale on all of these forays. Here's the list for the next two months: April 14-17 - Denver for Museums and the Web conference. April 29 - I'm heading to the Oakland Museum for the preview of its reopening. Both are open to the public.
Unsurprisingly, some of my favorite museums are small, funky places run by iconoclasts—but that’s not useful to most professionals who work for organizations in which they have little control over size or leadership matters. Many museums are making this shift as they hire “community managers” who communicate with users on an ongoing basis.
This can be an incredibly technical topic, as it focuses on the ways that platforms (online, exhibits, museums) can harness the individual activities of many visitors and create meaningful experiential outputs that connect people to each other. But designing an entire museum that functions this way probably isn't your goal. exhibition.
What museum hasn't benefited from a giant blow-up dinosaur on its front lawn? Flying into San Jose yesterday, I laughed out loud when I looked out the window and saw Clifford the Big Red Dog below me, a cheerful addition to the skyline (thanks to the Children's Discovery Museum). Tags: Unusual Projects and Influences game.
Today, Museum 2.0 I started the Museum 2.0 blog in 2006 as a personal learning exercise about "the ways that museums do and can evolve from 1.0 I started the Museum 2.0 blog in 2006 as a personal learning exercise about "the ways that museums do and can evolve from 1.0 and watched the Museum 2.0
This year, the American Association of Museums annual conference was in Los Angeles (my hometown). I hosted two sessions, one on design for participation and the other on mission-driven museum technology development. He started with museums as a "place to go"--to see things, consume experiences. In this case, a heck of a lot.
This is the final installment of Museum 2.0’s s book club on Visitor Voices in Museum Exhibitions , a collection of essays edited by Wendy Pollock and Kathy McLean. Ultimately, the arguments against including visitor voices come down to a lack of respect for visitors as meaning-makers in museums.
Every museum has a number for its operating cost per visitor. Most museums don't strategically set this number--too many operating costs are fixed by building needs--but they can use it to assess how expensive each visitor interaction is and evaluate the efficacy of programs. So where do online initiatives fit in?
Exhibit labels in science centers ask more questions than any other kinds of museums, and yet the questions are often awful--teacherly, overly rhetorical, and totally meaningless. asked by a cop or mother, garners the full attention of asker and askee alike, museum questions like "what is nanotechnology?,"
Robert Garfinkle of the Science Museum of Minnesota commented at ASTC that the cacophony of voices from videos in the exhibition RACE make people feel more comfortable talking about the issues the exhibition raises, since they are in the environment of other people's words. It's nice to see visitors and museums switch roles like that.
Why should museums care about customer support? While I’ve never heard of a museum with such a heavy call volume that they’ve outsourced their front desk to Bangalore, many museums, small and large, suffer at the phones. The reason museums resist peer-to-peer visitor support is fear of erroneous and unvetted information.
Today, we look inward for a how-to on one type of participatory design as applied to museum exhibits. The photos above were provided by Paul Martin of the Science Museum of Minnesota from their award-winning exhibition RACE. But in the museum, the distribution method is more personal.
I just returned from the American Association of Museums (AAM) annual meeting in Philadelphia. I led two sessions, one on visitor co-created museum experiences, and the other on design inspirations from outside museums. what is the value of the exhibition experience to non-participants, that is, regular museum visitors?
Many museums have jumped into the middle level—producing their own content—without starting with commenting. Consider the path of the Bay Area Discovery Museum. Jennifer Caleshu, their director of communication, is a museum talker extraordinaire. Both are museum-run forums for visitors to post their own content and opinions.
The whole process of developing an exhibition tends to get stuck behind a museum's doors. In the past two decades, science centers have been in the lead in the exhibits arena, and we think we have a lot to share--and learn--with other museums. Tags: Technology Tools Worth Checking Out exhibition Museums Engaging in 2.0
In the case of Minnesota History Museum's user-generated exhibition MN150 , sharpening the criteria (and tightening the language) for user submissions made for both better user-created content and easier decisions by the staff on what to include in the final project. Tags: exhibition design usercontent.
Yeah, the Whaling Museum in New Bedford. I’ve been to the Whaling Museum in New Bedford. Mary’s University of Minnesota. Steven: And it’s not 2:00 a.m. or whatever time it was when you did the last webinar. That’s right. Robin: Yes. Right, Robin? Robin: Oh, yeah. Steven: Good job, [inaudible 00:02:42].
On Saturday, Bryan Kennedy (Science Museum of Minnesota), Jim Spadaccini (Ideum), Kevin Von Appen (Ontario Science Centre), and I will be reprising our annual Web 2.0 sessions come from all walks of museum/technology, this year we're taking a new approach. On Sunday, I'll be hosting You Can't Do That in Museums!
letting museum visitors contribute and collaborate in museums), I now see this as a crucial issue also for more democratic and inclusive practice (i.e. Other person: "But doesn't that erode museums' authority?" If the museum isn't in control, how can it thrive? Me: "Sort of." and my emphatic response is YES.
Traditional exhibition design, in which the museum has a specific story or message to tell, doesn't easily accommodate visitor co-creation. This realization--that a single museum voice was not the best way to tell a particular story--formed the basis for MN150 , the exhibition explored in this post. How did this project get started?
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