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It also helps students learn the process of a rapid prototype experiment that has viral effects, can be measured, and improved with reflection. User-Generated Flickr Birthday Card Contest: For my 50th birthday, held a contest where friends got to remix embarrassing photos of me into a 50th Birthday Card on Flickr.
Remixing Social Media Strategy Game View more presentations from kanter. Experimentation and Metrics: Experimenting and tweaking and refining social media must be pegged to particular metrics and it is helpful to have some method for experimentation to reap all the learning. Tags: remix scholar training materials.
.) He has reiterated this game over and over for different audiences and circumstances and I've remixed the game for filmmakers and even took it to Cambodia. That was until I got this email from Demetrio Maguidgad explaining how he remixed the game, how it worked, and the files! .
The next step is to see how people remix, improve, and share back the material (with attribution of course) - that is the true power of working wikily. This was useful for the introduction and pre-workshop activity, homework, and reflections. I'd include the implementation/metrics at the end or as an extension of the game.
Photo by Smitty42 Lucy Bernholz has a great post called " Metrics Are Good, Unless They Are Bad " which talks about the problems we encounter when we're trying to measure hard to measure stuff - like social media, social return, and social enterprise. Several of us disagreed with the thesis money was the only one metric for success.
2: Identify results, metrics, and mini goals for your campaign. What metrics will you use to measure success? If the answer to all those questions starts with a dollar sign, then you have your measurable metric. Ask team members to reflect on their lessons learned. Objective. 6: Leverage the power of social proofing.
Network use of social media tools and strategies incorporates metrics and ongoing learning experiments. We created a network of fans who are remixing our context and spreading our message, how do we guide them effectively without controlling them? Communication tools are appropriate given member skills.
It's a place for Scratch users to upload, share, and remix their Scratch projects. You can also remix other projects. The last three reflect the interests of the users--and not in quantity (i.e. It was a serious improvement on tools like Logo Turtle and Hypercard that I grew up with. but still, a programming environment.
Here's some reflections: Thoughtful, Intentional Experiments Thoughtful experimentation is setting up a low-risk experiment with metrics to figure out what is and isn't working is a social media best practice. She calls it "joyful funeral" -- that you quickly say this didn't work, reflect on why, and move on.
On the other hand, I appreciate the fact that research in the value of informal learning, and evaluation metrics beyond earned income, throughput, and educational outcomes are underdeveloped. If museum and library content is licensed, not owned, how can we work within those licenses to allow visitors to use and remix to their heart’s content?
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