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Trust Me, Know Me, Love Me: Trust in the Participatory Age

Museum 2.0

Museums (and libraries) are trusted sources of information. They were both commissioned by organizations whose purpose is to support museums and libraries. Museums aren't the only venues facing this question: news outlets, corporate brands, and educators are also grappling with the question of trust in the participatory age.

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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

Visitor Co-Created Museum Experiences This session was a dream for me, one that brought together instigators of three participatory exhibit projects: MN150 (Kate Roberts), Click! So far, most participatory museum design projects are heavily guided by the institution. MN150 will have formal summative evaulation, which is wonderful.

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New Models for Community Partnerships: Museums Hosting Meetups

Museum 2.0

People who engage deeply in any online community, whether a bulletin board or social networking site, want to meet in person. Several libraries have started to offer gaming nights where you can drink soda and play Wii to your heart's content. as physical analogs to virtual community platforms. I don't think so. Evaluate the outcome.

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Don't Talk to Strangers? Safety 2.0

Museum 2.0

The recent flurry of restrictions that has sent teens fleeing? Social networking sites like MySpace, Facebook, LinkedIn, even ExhibitFiles are tools that allows people--strangers and friends--to connect with one another. The bizarre obsession with "adding" friends? Or is it the stalkers? What makes Web 2.0 Exclusivity helps.

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