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But last year, over Thanksgiving, I sat next to a man who was working on his laptop (not an activity that invites conversation), creating a presentation on elementary education and technology. A former superintendent of such a district, he explained the basic premise to me: each student, from kindergarten on, has a personal laptop.
I've been thinking recently about the "why" behind encouraging social interactions among strangers in museums. After all, people visit museums in their own pods for a reason. There are two ways I think we can be using this in museums. First, I think we should support the proliferation of museum-based "I saw you's."
I've written before about techniques for talking to strangers, looking at how buttons , buses , and dogs and can all be tools for participatory design. I used that instruction recently to kick off a meeting at a museum planning a participatory education space. Interestingly, at the City Museum in St.
s Hawaiian son as applied to museums. Consider these two stories of museum-related wikis that struggled. In May of 2007, Woody Sobey released a wiki for science museum educators to share their demos. Woody had seeded the site with about 12 demos from his own museum, but the wiki never took off. What's a wiki?
Oh, and they wanted it to be participatory. I talked with Sarah Rich , one of the project’s instigators and staff members, to learn more about 48 Hour Magazine and its implications for other participatory media projects. You made contribution to the magazine participatory. You had a huge response to this project.
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