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Mobile Learning – Is it Finally Viable?

Gyrus

Mobile Learning – Is it Finally Viable? Mobile Learning has been a cool shining beacon in the learning industry for quite a while now. If you have read my recent posts, you may already know where I stand on the matter, however, I would like to expand on my previous pro-mobile learning sentiments.

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Learning Analytics: Big Data Applied to Training, Teaching, and Learning

Beth's Blog: How Nonprofits Can Use Social Media

The specific technologies highlighted in the reports are place along a continuum of near-term, mid-term, and far-term field adoption: One year or less to adoption: Cloud Computing (K-12), Mobile Learning (K-12), MOOC (Higher Ed), Tablet Computing (Higher Ed).

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The 6 Hottest Training Technologies That You Can’t Overlook

Gyrus

Struggling with gaps in talent and skills, organizations are starting to invest more heavily in technologies to predict their training requirements, understand their learners and to create exciting ways to deliver training and learning to their employees.

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xAPI – What it can mean for your learning Program

Gyrus

Objects that begin as strictly online E-learning, do not have to end that way. Interactions throughout the process are carried out on a variety of devices and in an abundance of ways allowing for an all-encompassing view of the learners’ involvements. SCORM is not designed to track these learning approaches.

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The Future of the LMS

Gyrus

In the Learning and Development world training has migrated from solely instructional and self-taught. To completely accessible without time requirement, electronic, as well as mobile learning platforms. These are all a huge step forward, but, we have only begun to delve into the possibilities of social learning.

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What Pokémon Go Means to the Learning Industry

Gyrus

So, how can this apply to the corporate learning environment? It can dual in purpose as a means to view landmarks that have been long forgotten, as well as force social interaction that hadn’t previously existed. Gamification. Pokémon Go is an incredible study on gamification.

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Exploring Various eLearning Formats: A Comprehensive Guide

Gyrus

Today, technological advancements in the eLearning space enable interactive and dynamic learning experiences. Types of eLearning Formats Some of the common types of eLearning formats include: Synchronous eLearning Synchronous eLearning refers to real-time learning where learners and instructors interact simultaneously.