Gaming the Talkback Experience with the Signtific What If? Machine
Museum 2.0
MARCH 4, 2009
In other words, a new kind of talkback board or participatory educational program. The result is a network diagram of cards, a threaded dialogue that takes place across many nodes. Green for antagonism. machines) for informal learning environments? Red for positive. Blue for dark. Pink for momentum.
Let's personalize your content