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He casts the whole idea of a great jazz jam in the context of the tragedy of the commons--like a poetry open mic, the jazz club is a community whose experience is fabulous or awful depending on the extent to the culture cultivates and enforces a healthy participatory process. Grant application feedback. Only the extremists remain.
I'm cranking away on a grant proposal, when suddenly, a classical rendition of "All the Single Ladies" wafts up the stairs. It invites visitors to make the museum better. When visitors share their brilliance, it brings the museum to life. I believe that every person who walks into our museum has something valuable to share.
This post was written by my colleague Nora Grant, Community Programs Coordinator at the Santa Cruz Museum of Art & History. Pop Up” has become an international buzz term to describe ephemeral, experimental projects--from pop up restaurants to pop up boutiques--but a “Pop Up Museum” is still somewhat mystifying.
In the spirit of a popular post written earlier this year , I want to share the behind the scenes on our current almost-museumwide exhibition at the Santa Cruz Museum of Art & History, Santa Cruz Collects. This exhibition represents a few big shifts for us: We used a more participatory design process. We had some money.
This is the third in a four-part series about writing The ParticipatoryMuseum. This post covers my personal process of encouraging--and harnessing--participation in the creation of The ParticipatoryMuseum. Every non-spammer editor who signed up was granted full access to change and comment on the content.
This August/September, I am "rerunning" popular Museum 2.0 Originally posted in April of 2011, just before I hung up my consulting hat for my current job at the Santa Cruz Museum of Art & History. I''ve spent much of the past three years on the road giving workshops and talks about audience participation in museums.
Recently, we''ve been talking at our museum about techniques for capturing compelling audio/video content with visitors. It made me dig up this 2011 interview with Tina Olsen (then at the Portland Art Museum) about their extraordinary Object Stories project. We ended up with a gallery in the museum instead. That is more curated.
Open Community by Lindy Dreyer and Maddie Grant. 9 The ParticipatoryMuseum by Nina Simon. Her book kept me company on a number of a long plane trips this year, and if you haven’t read yet it, go get a copy at Amazon. I read the manuscript this summer and provided blurb. You can pick up a copy here.
Yesterday, I had the delightful opportunity to participate in the 3six5 project , a yearlong participatory project in which 365 people write 365 journal entries for every day of 2010. Granted, the posts so far have been somewhat tech-heavy, but I think that will diversify more as the year goes on. It showcases diverse voices.
What happens when a formal art museum invites a group of collaborative, participatory artists to be in residence for a year? Will the artists ruin the museum with their plant vacations and coatroom concerts? But for museum and art wonks, it could be. Will the bureaucracy of the institution drown the artists in red tape?
The runner up winner was Maureen Dowd from Open Museum What I propose to do with the library you are offering is read it, try it, share it, and let you know how it works for me, my colleagues and the people we influence. As you know, it takes more than access to create a successful social media network.
I've spent much of the past three years on the road giving workshops and talks about audience participation in museums. The Museum 2.0 In 2008 and 2009, there were many conference sessions and and documents presenting participatory case studies, most notably Wendy Pollock and Kathy McLean's book Visitor Voices in Museum Exhibitions.
Let's look at the statistics from three big participatory projects that wrapped up recently. Each of these invited members of the public to vote on art in a way that had substantive consequences--big cash prizes awarded, prestige granted, exhibitions offered. What happens when you let visitors vote on art? 1,708 artists participated.
Our work to transform the Santa Cruz Museum of Art & History into a participatory and community-centered place has been heavily supported by the James Irvine Foundation. On the other hand, the Irvine Foundation makes grants specifically in California. Core Museum 2.0 The report is brief, clear, and open.
Lots of museums these days have video comment booths to invite visitors to tell their stories, but how many of those booths really deliver high-impact content? Last week, I talked with Tina Olsen, Director of Education and Public Programs at the Portland Art Museum, about their extraordinary Object Stories project.
I have a lot of conversations with people that go like this: Other person: "So, you think that museums should let visitors control the museum experience?" Other person: "But doesn't that erode museums' authority?" If the museum isn't in control, how can it thrive? Me: "Sort of." and my emphatic response is YES.
The election season, as well as a recent research study on museum membership, has change my perspective on this. A national election is the ultimate participatory project. Why WOULDN'T a science museum engage members in the crusade to draw clear lines between science and pseudoscience?
As part of the article I’m working on for the journal Museums and Social Issues on using web 2.0 to promote civic discourse in museums, I’m developing an argument about the “hierarchy of social participation.” Voting, whether for American Idol, national elections, or museum kiosk surveys, falls in this category. Watch a video.
While I originally wrote this post to advocate for more participatory practice (i.e. letting museum visitors contribute and collaborate in museums), I now see this as a crucial issue also for more democratic and inclusive practice (i.e. Other person: "But doesn't that erode museums' authority?" Me: "Sort of."
Way better than that video at Museum X where the director drones on about the new initiatives of the year. I LOVE the way the James Irvine Foundation presents their lessons learned from grant-making in the Arts Innovation Fund program. That said, maybe you're bored or desperate for stimulation of the non-gastronomical variety.
There are lots of museums (and organizations of all kinds) looking for ways to inspire users and visitors to produce their own content and share it with the institution online. The World Beach Project is managed by the Victoria and Albert Museum in London with artist-in-residence Sue Lawty. design participatorymuseum usercontent.
I wanted to open up conversation about how we judge the relative ethics of various sources of museum revenue--all of which have moral grey areas. On platforms with many participatory options, more people are more active. Last week on this blog, I tried an experiment. On Facebook, you can post, like, comment, add photos, play games.
This year, the American Association of Museums annual conference was in Los Angeles (my hometown). I hosted two sessions, one on design for participation and the other on mission-driven museum technology development. He started with museums as a "place to go"--to see things, consume experiences. In this case, a heck of a lot.
There are lots of great science museum resources, but not where these kids can walk after school. So we tend to have three legs of support: municipal, grants/donations, and fee for service (usually with the school district). Several Community Science Workshops also get Measure S grants - gang prevention grants - through their cities.
I created a directional pyramid to make a point about social content in museum; namely, that museums are not offering networked, social experiences—and therefore will have a hard time jumping to initiating meaningful social discourse. And I’m not advocating that the dream museum would be all level 5 experiences, all the time.
This relationship bit helped me think about how different kinds of folks will be involved with a highly participatory, community-co-created project in the long-term. It also helped me identify people I should be spending more time with in the short term (and it made me think of you, Museum 2.0 Finally, we looked at assets.
Joe explains some of the planned intentional dialogue events: First, for the opening night dinner, we hired a local dance company that is putting together pieces about visiting museums, punctuated by an actor/dancer asking provocative questions to the group. But the Hope Stone dancers aren’t just addressing—they’re engaging.
This is the first of a four-part series on the behind-the-scenes experience of writing The ParticipatoryMuseum. Overview: Stages of Development and Participation Types The ParticipatoryMuseum was written over a 15 month period that began in December of 2008. Many of the book sections started as blog posts on Museum 2.0.
Most of my work contracts involve a conversation that goes something like this: "We want to find ways to make our institution more participatory and lively." Most museums that offer interactive exhibits, media elements, or participatory activities offer them alongside traditional labels and interpretative tools. Fabulous!" "But
This is a participatory live video show - come ready with your questions for our experts! Santa Cruz, the British Museum, Apple, Google, Adobe, and numerous other. was awarded a Knight 2010 News Challenge grant for Stroome , a collaborative video editing and publishing platform designed to. Thomas Grasty - Stroome.
Contrasting that rich human narrative with the kind of gleamy tweaky technology narrative that was emerging from the NISE-NET meeting made me realize that generally speaking, science museums ignore many of the aspects of life that are the most resonant--mortality, sex, humor, tragedy, pity, joy.
This is a participatory live video show - come ready with your questions for our experts! This special Digital Storytelling episode of Nonprofits Live will include secrets from the pros for nonprofits submitting photo and video stories to the TSDigs challenge in February. Guests for Nonprofits Live: Collaborative Video.
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