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What Pokémon Go Means to the Learning Industry

Gyrus

What Pokémon Go Means to the Learning Industry. It has already surpassed Candy Crush as the biggest mobile game in US History (Mac Rumors). Pokémon Go is great as it is, however, the possibilities of new and more enthralling mLearnings are a real game changer for the learning industry. Augmented Reality.

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Online Learning Trends That You Can’t Ignore

Gyrus

Today’s tech-savvy, social and mobile learners are no longer interested in traditional classroom training and demand learning techniques that blends best with their current working style and outlook. Mobile learning. It is also estimated that the mobile learning industry alone will grow to over $37 billion by 2020.

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Learning Analytics: Big Data Applied to Training, Teaching, and Learning

Beth's Blog: How Nonprofits Can Use Social Media

The specific technologies highlighted in the reports are place along a continuum of near-term, mid-term, and far-term field adoption: One year or less to adoption: Cloud Computing (K-12), Mobile Learning (K-12), MOOC (Higher Ed), Tablet Computing (Higher Ed).

Teach 97
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The Future of eLearning and Immersive Learning Environments

Gyrus

Elearning continues to rapidly evolve as technologies such as gamification, immersive learning environments ( ILEs ), MOOCS, mobile learning and other modern training delivery methods penetrate the marketplace. It’s truly fascinating to see this evolution spawned by farsighted individuals and companies.

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How an LMS Can Benefit Educational Institutions?

Gyrus

Gamification Gamification is concerned with using game elements in non-game contexts. This serves well to make learning more engaging and motivating for students. Mobile Learning Mobile learning entails the delivery of learning content through mobile devices, including smartphones, tablets, etc.

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How an LMS Can Benefit Educational Institutions?

Gyrus

Gamification Gamification is concerned with using game elements in non-game contexts. This serves well to make learning more engaging and motivating for students. Mobile Learning Mobile learning entails the delivery of learning content through mobile devices, including smartphones, tablets, etc.

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How an LMS Can Benefit Educational Institutions?

Gyrus

Gamification Gamification is concerned with using game elements in non-game contexts. This serves well to make learning more engaging and motivating for students. Mobile Learning Mobile learning entails the delivery of learning content through mobile devices, including smartphones, tablets, etc.