This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
" I'm trying to walk the walk and talk the talk of Remixing Content for nonprofits. One thing you'll notice is that the presentation itself is a remix of a remix. I remixed it from an earlier prsentation called Associations 2.0 The CC licensed work on Flickr and CCmixter are wonderful resources.
I was also delighted to contribute a WeAreMedia version of the social media game. One important design concept for this project is creative commons licensing - which allowed the community to remix, reuse, or repurpose the content. We even gave away WeAreMedia t-shirts to contributors. But we didn't stop there.
Like a box of LEGOS, Rooms is meant for open-ended play where people use the objects to express themselves in some way — whether that’s building a tiny version of a real-world room, a dream room, or by creating some sort of interactive space, like a simple game or a musical instrument you can click to play, or something else.
Note From Beth: Since 2007, I've been using, adapting, and remixing the Social Media Game social media workshops for nonprofits. Last year, I facilitated a version of the Social Media Game for Packard Grantees as part of a convening on Network Effectiveness in Washington, DC. The “game show” conceit made it all more fun.
I need to finish my Open Content/Creative Commons card game before I leave tommorrow. so, while working on it I found the above data and just had to remix and blog it. What's cool is that you can remix the chart graphics (see below) and Swivel has CC licensing. The chart was generated by a program called Swivel.
On Tuesday, I facilitated an introductory workshop on how nonprofits can use social media in Boston at the nonprofit technology conference and yet another remix of the curriculum wiki , presentation , and game designed by David Wilcox. She is the third person to mention a remix. it has definitely improved my slide shows.
This session will define core concepts including the Creative Commons license, and then offer examples of how open content is already benefitting the nonprofit sector. Lucy Chilli's Copyright and Commons Publishing Game. Pick tools, publishing license 3. Brainstorm a context - ngo, goals, strategy, type of project 2. or Why Not?
Imitation is the sincerest form of flattery — and the most profitable way to make a mobile game Gabriele Cirulli was 19 years old when he made 2048. At the time, in early 2014, he didn’t realize two things: first, that something as simple as a web game could go so intensely viral for reasons that would elude him. Remixed it.
He is encouraging people to download and remix it or spread it. Reminds of the exquisite corpse like games we used to play on Arts Wire ten years ago with images. ve (Four Eyed Monsters + Caliblog) put a creative commons license on the video so that you don?t And, as you can see below, Mike Ambs, of Caliblog already has.
ErikaBJune shines a spotlight on virtual world and digital games for change projects. An interesting conversation percolating about Open Content on the NpTech blogopshere sparked by a thoughtful post from Michelle Murrain commenting on the licensing of the new Journal of Information Technology and Social Change.
Original photo remixed from flickr photo by Stinky Peter Screencast in conjunction with NTEN View the screencast as higher quality flash file -takes longer to download here. Ze Frank's Word Game [link]. I'm so excited! I didn't want those to get lost. They follow below. Screencast Program Notes. Credits Opening Sequence Music.
People can add and embellish your content and if you have access to the remix, it can give you new ideas. I use the " BY Attribution " creative commons license. I've used this license. I still sometimes see rather blank expressions when I ask about turning to CC licensed resources to find photos. Remix This Powerpoint.
The ingredient has been licensed for use in other beauty products. Plus, you can use it once for a full head and up to three times for root touch-ups without remixing the solution, making Colorsonic a practical, sustainable hair coloring option. After just one use, Aeonia Age-Defying Serum showed improved radiance and hydration by 30%.
As a music production hobbyist, ToneStone’s interface and game-like features very much seem like my kind of jam, based on videos I’ve seen of the app and my conversation with founder Greg LoPiccolo. If you’ve never heard of LoPiccolo, you’ve probably heard of games he helped make.
I pitched my Open Content game for Nonprofits. In retrospect, I designed the game more for a range people who work in a nonprofits - technical and mangerial - and this audience a mix of more technical and technology providers. Still, I got a lot of great feedback for the next remix of this game. or similar) licensing.
We organize all of the trending information in your field so you don't have to. Join 12,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content