article thumbnail

The Future of eLearning and Immersive Learning Environments

Gyrus

Elearning continues to rapidly evolve as technologies such as gamification, immersive learning environments ( ILEs ), MOOCS, mobile learning and other modern training delivery methods penetrate the marketplace. What are immersive learning environments?

article thumbnail

7 Ideas for Virtual Back to School Events

AccelEvents

For the most part, we can expect to remain in a semi-virtual space for the rest of the school year , continuing into next year. . And with a virtual event platform like Accelevents , you can actually do a lot in terms of hosting major school-wide events. . Hosting a Virtual Back to School Event. Virtual Escape Room.

Virtual 52
professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

7 Ideas for Virtual Back to School Events

AccelEvents

For the most part, we can expect to remain in a semi-virtual space for the rest of the school year , continuing into next year. . And with a virtual event platform like Accelevents , you can actually do a lot in terms of hosting major school-wide events. . Hosting a Virtual Back to School Event. Virtual Escape Room.

Virtual 52
article thumbnail

2023 Top Nonprofit Conferences

Whole Whale

While in-person events are beginning to open up again, many have pivoted to a hybrid learning environment. Where : Denver, Colorado & virtual conference. With fundraising and technology at the forefront of the conversation, we’ll explore best practices and learn how to leverage the latest technology to raise more.

article thumbnail

Games for Change 2007: Funders Perspective Panel

Beth's Blog: How Nonprofits Can Use Social Media

The key takeaway for me is the whole point about the need for new metrics to measure learning from games. There was some push back from someone in the audience "How can we measure virtual worlds when we really haven't yet figured out what works and what doesn't. Talked about the openness to games and the need for research.

Game 50
article thumbnail

Learning Analytics: Big Data Applied to Training, Teaching, and Learning

Beth's Blog: How Nonprofits Can Use Social Media

The specific technologies highlighted in the reports are place along a continuum of near-term, mid-term, and far-term field adoption: One year or less to adoption: Cloud Computing (K-12), Mobile Learning (K-12), MOOC (Higher Ed), Tablet Computing (Higher Ed). It is particularly relevant to those who are using online learning environments.

article thumbnail

What’s A Learning Experience Platform? The Essential Guide

Forj

Various Learning Types: LXPs can deliver a variety of learning experiences, including instructor-led training, blended learning, learning games, microlearning courses, multi-module courses, social learning, and more. On the other hand, LXPs are: Focused on personalized learning experiences.