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Panelists included: Danielle Siembieda, former community engagement and special projects manager for ZERO1: The Art & Technology Network in SanJose, CA. Maura Lafferty, an independent communications consultant working with classical musicians and performing arts organizations in San Francisco, CA.
Liz Lawley facilitated a session called "Social Software: Lens or Mirror" reported on by David Weinberger. " During dinner, I heard another term "Con Camp," which I think meant something about interaction design for physical spaces. Probably not quite as good as being there.
Flying into SanJose yesterday, I laughed out loud when I looked out the window and saw Clifford the Big Red Dog below me, a cheerful addition to the skyline (thanks to the Children's Discovery Museum). If a giant blow-up thingy is good, how about a giant blow-up thingy you can interact with?
This is not an analytical post (primarily); it's an announcement and invitation to join the new project I've been working on with The Tech Museum of Innovation in SanJose, CA. I've spent the last month building some sample exhibits, as well as a tutorial on interactive exhibit design. A contractor, Involve Inc.,
This session was participatory in several ways, including interactive music-making machines in the audience and half the time reserved for Q&A. Then, he moved to museums as a "thing to do"--to touch things, play with interactives. Finally, museums as "facilitators" of visitors' own experiences and interests.
In a couple of weeks, one of the sessions I’m facilitating at the Nonprofit Technology Conference in SanJose is called “ How To Be A Wizard at Tech Training.” Here’s the description: Hands down, this is the most interactive session you will attend at 16NTC! Interactive Exercises.
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