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Game On: How Gamification is Changing the Sector

ASU Lodestar Center

posted by Rudy Frank Graduate Student, ASU Master of Nonprofit Leadership & Management. Brian Burke, VP of Research at Gartner, defines 7 key considerations when designing the player experience for gamification: Business Outcomes and Success Metrics. Ask yourself: did this application drive more users to donate online?

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What Is a CRM and Why Does Your Nonprofit Need One?

sgEngage

An advanced CRM software system is multifaceted, but its central purpose is to track every outbound communication—phone calls, emails, meetings, letters, and proposals—and every inbound response from constituents, such as purchases, donations, attendance at events, engagement, and correspondence.

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