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Game On: How Gamification is Changing the Sector

ASU Lodestar Center

Global 2000 businesses have recognized gamification as a powerful tool to engage consumers and motivate them to purchase more products. Brian Burke, VP of Research at Gartner, defines 7 key considerations when designing the player experience for gamification: Business Outcomes and Success Metrics. Target Audience. Player Goals.

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Nonprofit Technology News for May 2013: Free WiFi in Forbes Magazine and Braille Phones

Tech Soup

Gartner just came out with a pretty set of interesting predictions on the hardware market through 2017. I could go on and on about this one so I'll just tell you what I've been reading on the topic: University of Toronto: A Global Overview of Digital Wallet Technologies. CNET Coverage on Digital Wallets.

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Nonprofit Technology News for April 2013

Tech Soup

Gartner just came out with a pretty set of interesting predictions on the hardware market through 2017. I could go on and on about this one so I'll just tell you what I've been reading on the topic: University of Toronto: A Global Overview of Digital Wallet Technologies. Here's the latest. " With PaperKarma.

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