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The Future of eLearning and Immersive Learning Environments

Gyrus

Elearning continues to rapidly evolve as technologies such as gamification, immersive learning environments ( ILEs ), MOOCS, mobile learning and other modern training delivery methods penetrate the marketplace. What are immersive learning environments?

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Measuring Training Effectiveness with LMS Analytics

Gyrus

This can be measured through methods such as surveys. Analyzing Data with Learning Analytics Tools With GyrusAim LMS, data can be analyzed and interpreted with robust analytics features. Measurable training metrics may include completion rates, engagement rates, course evaluations, and assessment scores. Do they find it useful?

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Communication and Leadership Skills Development with LMS

Gyrus

Communication and Leadership Skills Development with LMS Gyrus Systems Gyrus Systems - Best Online Learning Management Systems Effective Communication Training (ECT) is an approach focused on improving an individual’s ability to convey and understand information from others.

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Election Day – Using Social Media Campaign Methods to Enhance Learning Programs

Gyrus

Election Day – Using Social Media Campaign Methods to Enhance Learning Programs. However, a few of the other methods utilized which are a little less intrusive could work wonders for your program. Some of these methods are very significant from a social media standpoint. Engaging Communications. Conclusion.

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What is the Difference Between Blended and Hybrid Learning?

Gyrus

What is the Difference Between Blended and Hybrid Learning? GyrusAim LMS GyrusAim LMS - Reliable and Responsive Learning Platform Home Blogs Blended vs Hybrid Learning What is the Difference Between Blended and Hybrid Learning? Instructor engagement is key to ensuring equal participation in hybrid learning.

Blended 52
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Gamification vs Game-Based eLearning: Do You know the Difference?

Gyrus

A lot of industry professionals use these terms interchangeably without realizing how different they are in terms of their meanings and functions. Gamification is not a game and does not imply that learners will be playing video games and learn through it. The post Gamification vs Game-Based eLearning: Do You know the Difference?

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Flexible Space: The Secret To Designing Powerful Training

Beth's Blog: How Nonprofits Can Use Social Media

Being able to to set up “learning stations” where students can be participate in different activities paves way for more learning because you are giving participants a choice to learn in a way that they learn best. Research about the physical space can impact learning, can be found here.

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