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Fostering Innovation and Creativity in Youth Through App Development

Tech Soup

awareness and skills development in children, teens, and young adults. Organizations are helping to facilitate these conversations and learnings globally. greater access for youth and foster empowerment through skills. The Future of Apps in the Hands of Today's Teens. either in their own home.

Develop 59
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Live Blog Post from MacArthur Foundation: Virtual World Event on Philanthropy

Beth's Blog: How Nonprofits Can Use Social Media

They hope to reach out to residents and spark conversations about philanthropic work and to give advice and assistance to residents who want to advance charitable causes. We're trying a year of conversation about how to enter the culture in Second Life and the role of philanthropy. Teen Listening Party and Global Kids coverage.

professionals

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Traveling Postcards: Interview with Founder, Caroline Lovell

Have Fun - Do Good

Empowerment for our participants comes from connecting to an inner wisdom that is often kept hidden from public view, but is a place of extraordinary innate strength and well being. Please add your voice to the conversation. Our grassroots campaign involves all ages from teens to seniors.

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3 Ways Your Creative Can Move Your Social Movement Forward

Connection Cafe

Make sure your creative includes all of the following: Images: Timely and relevant; telling the narrative of the individual instead of the crowd; featuring faces of real people who are seeking opportunity (the empowerment the gifts are directed toward). Video: Content that focuses on the individual, not the organization.

Social 20
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4 bbcon Takeaways for Philanthropic Organizations to Power 2019 Planning

Connection Cafe

It has been almost three weeks since we concluded bbcon 2018 in Orlando, and we’re still wrapping our head around the terrific content seen and inspiring conversations overheard amongst over 2,000 attendees from across the social, private and public sectors. With over 275 sessions over three days, opportunities for learning were plentiful.

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Meditations on Relevance, Part 3: Who Decides What's Relevant?

Museum 2.0

Here are two examples: Our Youth Programs Manager, Emily Hope Dobkin, wanted to find a way to support teens at the museum. Emily started by honing in on local teens' assets: creativity, activist energy, desire to make a difference, desire to be heard, free time in the afternoon. She surveyed existing local programs.

Teen 20
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The Participatory Museum, Five Years Later

Museum 2.0

Every time we encourage a volunteer to launch her own collections research, or empower teens to launch their own program series, or invite new partners into our projects, we invite them to participate. Empowerment? If you are reading this via email and would like to share a comment, you can join the conversation here.'