Game Friday: Can Your Museum Afford to Play?
Museum 2.0
JUNE 8, 2007
Yesterday, I turned in my keys and said goodbye to the Spy Museum and to Operation Spy, the narrative, immersive game experience I've been developing/building over the last two years. But today I started thinking about some of our design influences, and how we got into this thing in the first place. It's about economics.
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