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Nonprofits Who are Making A Difference Through Play

Beth's Blog: How Nonprofits Can Use Social Media

GlassLab ( [link] ) explores the potential for existing, commercially successful digital games to serve both as potent learning environments and real-time assessments of student learning. In 2013 alone, the organization ran over 100 hours of programming in New York City. Around Gender. Social Impact Through Digital Games.

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The Importance of Nonprofit Workplace Culture: How PENCIL Thrives by Writing Their Own Path

NonProfit Hub

There’s probably a specific classroom you remember from those earlier days, and a teacher who left a huge impact on your life. They’re no stranger to a fun and engaging learning environment. And PENCIL, Inc. is full of those life-changing, one-of-a-kind people. The Takeaway: Right away, you’ll notice her wording.

Culture 51
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Games for Change 2007: Funders Perspective Panel

Beth's Blog: How Nonprofits Can Use Social Media

Each funder gave an overview gave an overview of their program. Mentioned recent studies about taking laptops out of the classroom and there is a problem with using old metrics and it is important to look for new metrics and rethink learning environments in general. New learning environment puts games at the center.

Game 50
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The Birth of a Field: Digital Media and Learning

Beth's Blog: How Nonprofits Can Use Social Media

Photo from public photos tagged with macarthur in NMC flickr stream. This morning I attended the MacArthur Foundation Digital Learning briefing that was taking place at the Natural History Museum in NYC. The environment for learning is no longer in the classroom and its online, and outside of school.

Digital 50