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How Much Time Does It Take To Do Social Media?

Beth's Blog: How Nonprofits Can Use Social Media

Time Chart - See Flickr Discussion on Version 1 Wanna Remix it? In my presentations, I use a slide from Nina Simon's blog post called " How Much Time Does It Take To Do Web2.0 " I've been thinking about remixing that slide so it matches the framework I set up for WeAreMedia tactical modules. In A Museum?

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Guest Post by Kira Marchenese: What Happened When We Introduced 350 Staff to Social Media

Beth's Blog: How Nonprofits Can Use Social Media

Note From Beth: Since 2007, I've been using, adapting, and remixing the Social Media Game social media workshops for nonprofits. EDF has embraced the spirit of this sharing - not only remixing a version of the game for their organization,but also sharing back the materials and what worked! . In fact, just last month, I took.

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How To Develop a Social Media Plan in Five Easy Steps

Beth's Blog: How Nonprofits Can Use Social Media

We created a worksheet with more detailed questions adapted and remixed from CCTV's wiki. The original worksheet was developed from recommendations from the Spin Project and the " Smart Chart " developed by Spitfire Strategies.) The section on strategy points over the some for-profit slides, but I might point people here.

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NpTech Tag Summary: Party Metaphors, Conversations, and A Few Good Links

Beth's Blog: How Nonprofits Can Use Social Media

This slide show from Common Craft uses a party as a metaphor for online community. Conversation Tracking in the NpTech Space There quite a blog buzz about the need for a Netsquared European Remix going on. Check out this presentation from Slide Share that uses the Wizard of Oz to explain Web2.0. There's no place like Web2.0,

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The complicated case of Threes, 2048, and the giants that ripped everyone off in the end

The Verge

Remixed it. But the game was more or less the same as the one he’d based it on: the player is given a 4x4 grid, slides tiles to combine them, and chases bigger and bigger scores. Threes even charted well in the App Store, hitting the number one spot, where it remained for over a week. Personalized it.

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