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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Ruth Cohen – American Museum of natural History. Jason Eppink – Museum of the Moving Image. Staged a major exhibition celebrating the spectrum of what is in the library, public programs partners with The Moth. Trying to engaged the teen-to-twenty-something who normally may not use the research library.

Game 140
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How Nonprofit Leaders Create An Authentic Personal Brand on Intsagram

Beth's Blog: How Nonprofits Can Use Social Media

One of the best personal brands that I’ve seen on Instagram from a nonprofit leader is Thomas P Campbell the CEO of the Metropolitan Museum. This shot is a painting at a museum visited during a professional conference for museums. This shot is from a program for teens that the met sponsors, #metteens.

professionals

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Guest Post by Nina Simon -- Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Beth's Blog: How Nonprofits Can Use Social Media

Submitted by Nina Simon, publisher of Museum 2.0. I’ve had it with museums’ obsession with open-ended self-expression. There are so many more people who join social networks, who collect and aggregate favored content, and critique and rate books and movies. And yet many museums are fixated on creators.

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Reflections on a Weekend with Ze Frank and His Online Community

Museum 2.0

It's not every day that a visitor buys pizza for everyone in the museum. Then again, Saturday was hardly normal at the Santa Cruz Museum of Art & History. The group was mostly young (teens to thirties) and nerd-diverse: a little bit punk, a little bit hacker, a little bit craft grrl. It was pretty freaking amazing.

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Meditations on Relevance, Part 3: Who Decides What's Relevant?

Museum 2.0

One of my favorite comments on the first post in this series came from Lyndall Linaker, an Australian museum worker, who asked: " Who decides what is relevant? Community First Program Design At the Santa Cruz Museum of Art & History , we've gravitated towards a "community first" program planning model. My answer: neither.

Teen 20
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Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Museum 2.0

I’ve had it with museums’ obsession with open-ended self-expression. There are so many more people who join social networks, who collect and aggregate favored content, and critique and rate books and movies. And yet many museums are fixated on creators. This is a problem for two reasons. This is a problem for two reasons.

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Does Your Institution Really Need to Be Hip? Audience Development Reconsidered

Museum 2.0

Last Friday night, my museum hosted a fabulous (in my biased opinion) event called Race Through Time. We created Race Through Time in partnership with a local networking group called Santa Cruz Next , whose primary aim is to support and celebrate ways that young professionals can and are changing our community for the better.