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Online Learning Trends That You Can’t Ignore

Gyrus

Today’s tech-savvy, social and mobile learners are no longer interested in traditional classroom training and demand learning techniques that blends best with their current working style and outlook. Mobile learning. This is why gamification in e-Learning is fast emerging as an effective technique to engage learners.

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Gamification – Badges, Levels, or Leaderboards?

Gyrus

Gamification – Badges, Levels, or Leaderboards? Gyrus Systems Gyrus Systems - Best Online Learning Management Systems Gamification is a buzzword you have undoubtedly encountered. Badging is an online representation of an earned skill, allowing you to share your skills and interests with the world in a visual manner.

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The Best Digital Marketing Resources for Nonprofits

Whole Whale

If your nonprofit employees have a use-it-or-lose it budget for learning, they’ll be more eager to invest in digital marketing resources or training to grow their skills. For many employees, adding a nonprofit marketing certificate to their staff page or a badge to their LinkedIn profile is an added bonus.

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Nimble AMS myTrailhead: Helping association staff level up their skills

Nimble AMS

And with Nimble AMS myTrailhead, our own self-paced learning offering built on Trailhead and tailored for associations, Nimble AMS customers have an easy way to learn about their AMS. . Interactive assessments – At the end of each unit, you can take a challenge to verify that you’ve understood the content you’ve just learned. .

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Gamification in Learning Management Systems: Benefits and Best Practices

Gyrus

Gamification in Learning Management Systems: Benefits and Best Practices Gyrus Systems Gyrus Systems - Best Online Learning Management Systems Gamification applies gamified elements and principles to non-game contexts to better engage users. It helps every learner stay on track and meet his or her learning goals.

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Gamification in Learning Management Systems

Gyrus

Gamification in e-learning is an approach to integrating gaming elements into online courses to make learning more engaging and effective. Some gaming elements that organizations can use include points, badges, leaderboards, and challenges. This encourages employees to stay motivated and complete the course on time.

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Gamification in Learning Management Systems

Gyrus

Gamification in e-learning is an approach to integrating gaming elements into online courses to make learning more engaging and effective. Some gaming elements that organizations can use include points, badges, leaderboards, and challenges. This encourages employees to stay motivated and complete the course on time.