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Gamification vs Game-Based eLearning: Do You know the Difference?

Gyrus

Gamification is fast emerging as an effective and exciting technique to engage with learners in the corporate training world. However, the term gamification is often mixed up with another term known as game-based learning. Gamification is not a game and does not imply that learners will be playing video games and learn through it.

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Communication and Leadership Skills Development with LMS

Gyrus

Communication and Leadership Skills Development with LMS Gyrus Systems Gyrus Systems - Best Online Learning Management Systems Effective Communication Training (ECT) is an approach focused on improving an individual’s ability to convey and understand information from others.

Skills 59
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Election Day – Using Social Media Campaign Methods to Enhance Learning Programs

Gyrus

As learning professionals, the election is a large tutorial on how to motivate learners to undergo organizational learning at a reasonable pace. Instead of ensuring the success of a country, our focus is strictly on programs and the utilization of proven techniques. Similar efforts can also work for your learners. Conclusion.

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Gamification in Learning Management Systems

Gyrus

Gamification in e-learning is an approach to integrating gaming elements into online courses to make learning more engaging and effective. Some gaming elements that organizations can use include points, badges, leaderboards, and challenges. This technique is great for keeping employees active in the course.

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Gamification in Learning Management Systems

Gyrus

Gamification in e-learning is an approach to integrating gaming elements into online courses to make learning more engaging and effective. Some gaming elements that organizations can use include points, badges, leaderboards, and challenges. This technique is great for keeping employees active in the course.

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13 types of employee training to improve your workplace’s performance

Gyrus

Some of the game elements it incorporates are: Points Badges Leaderboards Rewards for activities that are not traditionally considered games It aims to make the tasks or activities more enjoyable and engaging, thereby increasing participation and motivation.

Train 52
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13 types of employee training to improve your workplace’s performance

Gyrus

Some of the game elements it incorporates are: Points Badges Leaderboards Rewards for activities that are not traditionally considered games It aims to make the tasks or activities more enjoyable and engaging, thereby increasing participation and motivation.

Train 52