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Nimble AMS myTrailhead: Helping association staff level up their skills

Nimble AMS

And with Nimble AMS myTrailhead, our own self-paced learning offering built on Trailhead and tailored for associations, Nimble AMS customers have an easy way to learn about their AMS. . Interactive assessments – At the end of each unit, you can take a challenge to verify that you’ve understood the content you’ve just learned. .

Skills 100
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Gamification vs Game-Based eLearning: Do You know the Difference?

Gyrus

Gamification is not a game and does not imply that learners will be playing video games and learn through it. Gamification is the technique of using game elements and mechanics in the learning environment. Let’s take a very simple example to understand how it exactly engages the learning audience.

professionals

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Election Day – Using Social Media Campaign Methods to Enhance Learning Programs

Gyrus

FOMO is a powerful tool for learning engagement as it allows program organizers the ability to project a needs based urgency to learners organization-wide. Perhaps the simplest form of badging exists in the voting world. Additional badging efforts have been included in campaigns from an early go this election period. Conclusion.

Method 60
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The Olympics and Learning – A Fierce Combination

Gyrus

If a big swimming event is occurring next week and it is going to be in the hearts and minds of your employees, why not place a game in front of them that allows them to expand on their learnings while advancing their avatars across a cartoony swimming pool? Why not create badges that match your gamification efforts?

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It’s time for your association to go back to school

Nimble AMS

Trailhead is an online learning environment. It offers developers and administrators a guided learning path through the key features of Salesforce using a series of interactive, online tutorials. Gamification – Trailhead awards points and badges upon successful completion of units and modules. And, it’s free!

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Gamification in Learning Management Systems

Gyrus

Gamification in e-learning is an approach to integrating gaming elements into online courses to make learning more engaging and effective. Some gaming elements that organizations can use include points, badges, leaderboards, and challenges. This encourages employees to stay motivated and complete the course on time.

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Gamification in Learning Management Systems

Gyrus

Gamification in e-learning is an approach to integrating gaming elements into online courses to make learning more engaging and effective. Some gaming elements that organizations can use include points, badges, leaderboards, and challenges. This encourages employees to stay motivated and complete the course on time.