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Adventures in Participatory Audience Engagement at the Henry Art Gallery

Museum 2.0

In 2009 , students built a participatory exhibit from scratch. Thirteen students produced three projects that layered participatory activities onto an exhibition of artwork from the permanent collection of the Henry Art Gallery. As one participant said, "the museum feels friendly in a way it usually doesn't."

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Blueprint Book Club Part 1: How Do You Create a Future-Thinking History Museum?

Museum 2.0

Imagine you've just been tasked with developing an innovative, future-thinking national museum for your country's history. Blueprint is the story of a group of people who tried to create a Dutch Museum of National History (INNL). The Museum directors released Blueprint as a showcase for these plans. Where would you start?

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What Do You Need to Make the Argument for Participatory Design?

Museum 2.0

As many of you know, I’m writing a book about participatory design for museums. The book is intended to be a practical guide to participatory museum experiences focused on design strategies, case studies, and activities. The WHY of participatory design is really important. And there’s a third reason.

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Museum 2.0 Rerun: The Magic Vest Phenomenon and Other Tools for Talking to Strangers

Museum 2.0

This August/September, I am "rerunning" popular Museum 2.0 I''ve been thinking recently about how I originally got interested in talking to strangers in museums. Working in museums as floor staff cracked open the social stranger door for me. blog posts from the past. This post was requested by a long-time reader. It was blue.

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Guest Post: Restoration Artwork

Museum 2.0

George Scheer is the director and co-founder of Elsewhere Collective, a fascinating "living museum" in a former thrift store in Greensboro, NC. In this post, George grapples with the challenges of balancing the care for a museum collection with that of contemporary artists-in-residence who are constantly reinterpreting it.

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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? Teens are a known (and somewhat controllable) entity.

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Teenagers and Social Participation

Museum 2.0

Last week, I gave a talk about participatory museum practice for a group of university students at UCSC. During the ensuing discussion, one woman asked, "Which audiences are least interested in social participation in museums?" Second, teens today are incredibly aware of "stranger danger."

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