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11 Obvious Signs Your Nonprofit Needs Social Media Training

Nonprofit Tech for Good

Please be open to the idea that you may need social media training. 1) Your avatar is cropped, shrunk, blurry, or too small to make an impact. The vast majority of logos are horizontal and when uploaded to social networks they either get cropped or shrunk so small that they are visually illegible.

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Social Media for Social Good :: Your Nonprofit Tech Checklist

Nonprofit Tech for Good

Write social media and mobile technology policies. Hire a graphic designer to design a square avatar(s). Purchase a digital camera. Create an e-mail signature that includes your website, blog, and social networking links. Add social networking icons. Add social networking icons.

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Inside Facebook’s struggle to keep young people

The Verge

The world’s largest social network is internally grappling with an existential crisis: an aging user base Earlier this year, a researcher at Facebook shared some alarming statistics with colleagues. If it doesn’t correct course, the 17-year-old social network could, for the first time, lose out on an entire generation.

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Along’s new mobile app lets creators record ‘infinite length’ video collabs

TechCrunch

All major social networks including Instagram , TikTok , and Snapchat have their own take on how collaborations should work. To get started, creators can record a 60-second clip directly from the app’s camera or import an already existing footage of up to five minutes. Image Credits: Along.

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Mixed Reality Learning Lab: @techsoup at NCVS

Tech Soup

Susan Tenby , Josephine Dorado , and I camped with our laptops, video cameras, resource guides, favorite game-building sites, and a bountiful new Nonprofit Resource Library in Second Life providing a playful space for participants to get hands-on with mixed reality technologies.

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a16z-backed Rooms.xyz lets you build interactive, 3D rooms and simple games in your browser

TechCrunch

A “camera mode” lets you take a photo or a smooth dolly shot, but the end result isn’t one-click publishable to social networks. Nor can users create avatars that can move or interact with others, or engage in chats. “But for now, it’s all just like just a website or a game you play.

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Why Facebook’s ‘one identity’ rule has to change for VR

The Verge

Facebook Reality Labs head Andrew Bosworth on evolving for a new medium In 17 years, Facebook has gone from a college social network to a potential gatekeeper for the world’s newest computing platforms: augmented and virtual reality. Last year, it launched its own virtual social network called Horizon in beta.

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