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Last week I posted about Dave Gilbert's experiment with podcasting "unnofficial audio guides" at Moma, a project called "Apologia: We love MoMA. These audio guides were inspired by a recent podcasting trend called "sound seeing," in which people record narrations of their vacations so others can enjoy.
s students have produced unofficial audio guides for the Museum of Modern Art and made them available on the Web as podcasts. MoMA provides official audio guides, on proprietary audio devices,for a fee. In a sentence, we are democratizing the experience of touring an art museum; we are offering a way for anyone to ???
Who's doing audio tours on iPods? Which museums have experience creating collection tagging systems? The Museum Computer Network and Museum Software Foundation have teamed up to bring you MuseTech Central , a site where you can share your own technical projects and search through a growing resource list of others.
Nike+ is a combined iPod and shoe sensor product that allows users to track every step of their runs. This means you receive real-time audio data while running about your progress (updates each mile), and later, can review your run stats online. On the first level, we're talking shoes and iPod only. Nice provisions.
Skeptics doubted the iPod in 2001 , but it went on to help revolutionize how people consume music and audio content. The platform lends itself to investments in high-definition movies, high-resolution photos, and audio-clips — stories that help reveal "what your support is accomplishing."
In this week's book club post , Elaine Gurian commented on the failures of NMAI, and of many museums, to find new palettes for interpretation and presentation of museum content, especially when the intended result is an emotional, spiritual, or non object-focused experience. Is it fun to read a magazine on the train?
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