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The Future of the Nonprofit Office: Working from Home v2.0

NTEN

The people in these organizations know how to communicate and collaborate, and much of this interaction is conducted face-to-face. FaceTime allows two iPhone -- and soon, next-generation iPad and iPod Touch -- users to have a streaming video and audio conversation while both are connected to a wireless network.

Work 97
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The Birth of a Field: Digital Media and Learning

Beth's Blog: How Nonprofits Can Use Social Media

That's my avatar, I'm live blogging from Second Life. Photo from public photos tagged with macarthur in NMC flickr stream. Several avatars were also in "real life" in New York City. That's Danah Boyd in RL who was also live blogging the event. It was the ultimate digital media multi-tasking experience. local time).

Digital 50
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What are your most useful synchronous online facilitation practices?

Beth's Blog: How Nonprofits Can Use Social Media

So, I've been reflecting about effective facilitation of virtual meetings in Second Life Right now the primary method of group interaction is via unmoderated chat interface. But there is also a trust issue too -- particularly if you don't know all the avatars in real life. Technorati Tags: VECoP

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(Not a) Game Friday: Virtual Worlds 101

Museum 2.0

Virtual worlds are a communication medium in which people use avatars (animated characters) to interact and have shared experiences in a 3D environment. It’s not a game—there’s no goal or restrictions on how you use it—instead, it’s a technology platform for immersion and interaction, like the web. Let’s start with the basics.

Virtual 20
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Self-Identification and Status Updates: Personal Entrypoints to Museum Experiences

Museum 2.0

Then, that profile is saved onto an RFID card that you use to access all of the interactive exhibits in the Lab. When you make an audio mashup, your voice is part of the mix. This makes sense in the context of a hands-on museum full of interactive exhibits in which you are modifying digital assets. What would you ask them?

Museum 20
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Grave Work

Non Profit Quarterly

When transcoding audio of voices, the worker knows they are putting into writing the words of a speaker with an Irish accent. A particularly grim example: requesters are not obliged to state that face-tagging tasks – common across all platforms – are used to train facial recognition algorithms. to automate fast-food restaurants).

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