Remove Audience Remove Denver Remove Participatory Remove Teen
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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

Visitor Co-Created Museum Experiences This session was a dream for me, one that brought together instigators of three participatory exhibit projects: MN150 (Kate Roberts), Click! So far, most participatory museum design projects are heavily guided by the institution. MN150 will have formal summative evaulation, which is wonderful.

Slides 20
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Designing Talkback Platforms for Different Dialogic Goals

Museum 2.0

If you feel that your audience needs monitoring or social support, position the talkback stations in open settings. There was a wonderful example at the Ontario Science Center in their Hot Zone area, which features several voting and commenting kiosks popular with teens. What have you seen work well, and what have you seen fail?

Design 31
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Eight Other Ways to "Connect with Community"

Museum 2.0

This seems a little ungenerous to museums; while institutions may bestow more love upon wealthy, elderly donors than the general visiting public, museums have actively courted mass audiences for years. We're always happy for more bodies in the door, but if supporting teens means alienating seniors, there's a problem.

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Framework vs. Sensibility: Separating Format from Voice

Museum 2.0

I've written before about the difference between participatory processes and products , but this question of frameworks and sensibility is more broadly applicable to community engagement strategies. And other times, when I'm focused on opening up access and opportunities for audience members to partner with staff, I'm talking about framework.

Voice 42