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This question is a byproduct of the reality that most participatory projects have poorly articulated value. When a participatory activity is designed without a goal in mind, you end up with a bunch of undervalued stuff and nowhere to put it. What's the "use" of visitors' comments? That's hardly revolutionary.
gThe above video is one of the many social networking strategies that The Genocide Intervention Network used to transform itself from a small student group to national non-profit. A participatory culture is also one in which members believe their contributions matter, and feel some degree of social connection to one another.
It is multi-disciplinary, incorporates diverse voices from our community, and provides interactive and participatory opportunities for visitor involvement. This post focuses on one aspect of the exhibition: its participatory and interactive elements. So many museum exhibitions relegate the participatory bits in at the end.
When I talk about designing participatory experiences, I often show the above graphic from Forrester Research. The point, in the context of this conversation, is that a minority of social media users are creators—people who write blog posts, upload photos onto Flickr, or share homemade videos on YouTube.
When I talk about designing participatory experiences, I often show the above graphic from Forrester Research. The point, in the context of this conversation, is that a minority of social media users are creators—people who write blog posts, upload photos onto Flickr, or share homemade videos on YouTube.
What happens when a formal art museum invites a group of collaborative, participatoryartists to be in residence for a year? Will the artists ruin the museum with their plant vacations and coatroom concerts? Will the bureaucracy of the institution drown the artists in red tape? No, this is not a reality TV show.
Note From Beth: Yesterday, I attended a convening called “ Beyond Dynamic Adaptability ” for arts organizations about cultural participation in the arts. Good Pitch is an effort that brings documentary filmmakers together with a wide range of partners in distribution, financing and outreach for activism.
By Jeff Ramos, Community and Content Manager, Games for Change When most people outside gaming think of video games, they typically fall into three buckets: "old school" games like Super Mario and Tetris, social and mobile games like Farmville and Angry Birds, or hyper-violent console games like Grand Theft Auto.
In this post, George grapples with the challenges of balancing the care for a museum collection with that of contemporary artists-in-residence who are constantly reinterpreting it. Every Saturday, the curatorial team at Elsewhere , a living museum in downtown Greensboro, NC, reviews the project proposals of its artists-in-residence.
In the fall of 2013, they launched Re:Make , an ambitious project to redevelop the museum, live, on the floor, with a mix of staff, guest artists, and community members. Watch the video at the top of this post, and you''ll see the requisite happy people of diverse backgrounds with power tools and post-its. It''s serious.
That's how I felt when artist Ze Frank got in touch to talk about a potential museum exhibition to explore a physical site/substantiation for his current online video project, A Show (s ee minute 2:20, above). He is an authoritative artist of the social web with a slew of accolades and a suite of diverse projects under his belt.
Kate was selected from over 1500 applicants based on a one-minute video, an essay, and an application form. Instead, this post focuses on a fascinating aspect of Month at the Museum: the video applications. Why the Video Contest Worked Video contests are one of the most challenging kinds of participatory projects to pull off.
Think like a musician Those who have played music in a band or orchestra or sang in a choir understand the profound impact of an engaged and participatory audience. Like a good ask-me-anything session with your favorite artist, these bits of interactivity boost engagement.
Six Sudsy Soapmaker Blogs And 2 interviews on The Extraordinaries blog: Chat with an Extraordinary: Lauren Bacon of Raised Eyebrow Web Studio Chat with an Extraordinary: Jimmy Santosa of Applied Materials And 6 news posts on the WE Volunteer blog: Love Making Videos? Become a YouTube Video Volunteer Is Volunteering Good for Your Health?
You could spend a day getting lost in the meaty, thoughtful writing and videos on the Our Museum site. Most participatory projects were short-term, siloed innovations, not institutional transformations. As this video points out, critics make you swear. I recommend starting with the final report, No Longer Us and Them.
Engagement with local artists. One of the things we love about exhibiting local artists is that they are often here to talk with visitors about their work. It's not unusual to see an artist showing a visitor how she constructed something or created an effect. We do have friendly gallery hosts, but not every hour of the day.
To that end, our exhibitions are full of participatory elements. Community members, artists, and organizations increasingly see our museum as a place where they can advance their own goals, and so they approach us. Visitors can comment on how we can improve or what they would like to see.
Recently, we''ve been talking at our museum about techniques for capturing compelling audio/video content with visitors. They designed a participatory project that delivers a compelling end product for onsite and online visitors… and they learned some unexpected lessons along the way. Why did you choose this format instead of video?
I eagerly read about a new social psychology research study in which whites, Asians, and Latinos engaged in a simple collaborative activity--making a music video together. When the music video was not focused on Mexican culture, no such change occurred. But each of these studies yields another useful nugget. Direct questioning.
Lots of museums these days have video comment booths to invite visitors to tell their stories, but how many of those booths really deliver high-impact content? They designed a participatory project that delivers a compelling end product for onsite and online visitors… and they made some unexpected decisions along the way.
In that spirit, I offer a few things that have excited me in recent weeks: The MCA Denver Holiday Video is out, and it is very, very good. Way better than that video at Museum X where the director drones on about the new initiatives of the year.
The World Beach Project is managed by the Victoria and Albert Museum in London with artist-in-residence Sue Lawty. Many museums do not provide participants with clear terms surrounding their submissions, and for savvy people (especially artists!) Today, a look at one of the projects I believe does this best--the World Beach Project.
Click is an exhibition process in three parts: The Museum solicited photographs from artists via an open call on their website, Facebook group, Flickr groups, and outreach to Brooklyn-based arts organizations. All evaluations are private; all artists are unnamed. They are sensitive to the artists who are being judged.
This month, we opened a new exhibition at the MAH, Lost Childhoods: Voices of Santa Cruz County Foster Youth and Foster Youth Museum (brief video clip from opening night here ). Then, we worked with one of the commissioned exhibition artists, Melody Overstreet, to create an artwork that weaves all these little things into one tapestry.
We''re offering internships this summer in: Participatory Exhibition Design. Help take the participatory elements of this permanent gallery to the finish line. Curious how we develop participatory family festivals with 20-100 collaborators every month. Video/Photo. Community Programs. You can help make the magic happen.
I had a healthy second life as a slam poet, and I loved the world of artists and performance. I learned about game design, theme park design, video production, script-writing, show programming, and air compressors, working with cranks and fire marshals and brilliant folks of all kinds. It was exhausting, stressful work, and I loved it.
And the final thing is that the outputs of these AI modelswhat you get out of something like ChatGPT or what you get out of any large language or image or video modelis not a thought or a work of art or even a human sentence that has been spoken. Were using them instead in ways that someone else can make money from most quickly.
The good news is that there are hundreds of thousands of people debating the content of every book, scientific principle, and artistic movement on the Web right now. They want to make and share videos and stories and exhibits about our assets, and we should assist and reward them. From the Web 2.0
People who work with non-professionals on participatory projects often talk about finding "neutral" sites for meetings or meeting on their (the non-professionals') territory. One of the exhibits features video of original paintings being created. One of these artists, a graffiti artist named Dan, had such a good time that he a.
While there, I was lucky to get to experience a highly participatory exhibition that the MIA mounts once a decade: Foot in the Door. The rules are clear: anyone who lives in Minnesota and considers her/himself an artist can contribute one piece. Tags: exhibition design participatory museum usercontent.
Let's say you spend a year working with a group of teens to co-create an exhibition, or you invite members and local artists to help redesign the lobby. In many cases, once the final project is launched, it's hard to detect the participatory touch. Not every participatory process has to scream "look at me!"
The Museum solicited photographs from artists via an open call on their website, Facebook group, Flickr groups, and outreach to Brooklyn-based arts organizations. All evaluations are private; all artists are unnamed. They are sensitive to the artists who are being judged. What Should Artists and Arts Organization???s
So the meeting has become more participatory. And I think everyone thought that the Twitch insight was that people wanted to stream video games or watch video gaming streaming, and that was not the insight at all. The core insight was that video game streamers wanted streaming video games to be their job.
They're playing video games. There are many participatory experiences that appeal primarily to adults, and they are designed distinctly for adults. For example, one of the little participatory projects we're doing now is on the butterfly effect. They're going to trivia night.
The other two things that happened was that I started working a lot in participatory journalism. I'm a big believer in participatory journalism, or citizen journalism, whatever you want to call it. Is it video and audio? We've done audio, we've done video, we've done text, and we've done some photo slide shows.
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