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The 10 most innovative augmented and virtual reality companies of 2025

Fast Company Tech

Texas A&M University has brought AR/VR production into its celebrated Visualization program , letting students learn to build state-of-the-art virtual productions before they leave college. The businesses in Fast Company s Most Innovative Companies in AR/VR reflect that trend.

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Pranksters in the Museum

Museum 2.0

Two recent events have got me thinking about pranks and unauthorized activities in museums. Improv Everywhere staged an event at the Metropolitan Museum in which an actor posing as King Philip IV of Spain signed autographs in front of his portrait, as painted by Diego Velazquez in the 1620s.

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Guest Post: Community and Civic Engagement in Museum Programs

Museum 2.0

Writing my masters thesis for Gothenburg University’s International Museum Studies program while also working four days a week as the Director of Community Programs at the Santa Cruz Museum of Art & History this spring was certainly a challenge but also an incredible opportunity.

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Goodbye Consulting, Hello Museum of Art & History!

Museum 2.0

Dear Museum 2.0 As of May 2, I will be the executive director of the Museum of Art & History at McPherson Center in Santa Cruz, CA (here's the press release ). I am closing down my consulting business at the end of April, but the Museum 2.0 Here are a few things that make the MAH an exciting museum to me: It's small.

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Ze Frank Takes Over (My) Museum

Museum 2.0

I get excited about a lot of things in my work at the Santa Cruz Museum of Art & History. That's how I felt when artist Ze Frank got in touch to talk about a potential museum exhibition to explore a physical site/substantiation for his current online video project, A Show (s ee minute 2:20, above).

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Hack the Museum Camp: Making Space for Creative, Generous Risk-Taking

Museum 2.0

Here in Santa Cruz, we''re brushing off our tents and lining up the counselor whistles for Hack the Museum Camp , a 2.5 We have 75 campers here from around the world who will be working in teams to develop exhibits based on artifacts from our permanent collection that challenge museum conventions and traditional exhibit design practice.

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Guest Post: A Tale of Two University Museums

Museum 2.0

Margaret shared these thoughts about "museums for use" on her blog , and I asked her to adapt a version for the Museum 2.0 Should a museum be a destination or a place for everyday use? I immediately recalled a phenomenon I witnessed as a student at the Rhode Island School of Design (RISD). Both are free for students.

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