Remove Artist Remove Management Remove Music Remove Participatory
article thumbnail

What I Learned from Beck (the rock star) about Participatory Arts

Museum 2.0

It is what it sounds like: a book of original sheet music, beautifully designed and complemented with artwork and text. There are many artistic projects that offer a template for participation, whether a printed play, an orchestral score, or a visual artwork that involves an instructional set (from community murals to Sol LeWitt).

article thumbnail

Which New Audiences? A Great Washington Post Article and its Implications about Age, Income, and Race

Museum 2.0

Audiences of all backgrounds found ways to connect with museums as it presented exhibitions with the help of foster youth, migrant farmers, roller-derby girls, mushroom hunters, surfers and incarcerated artists, among others. The plaza serves as a kind of front porch to the museum, ushering visitors old and new.

professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Art Brings People Together: Measuring the Power of Social Bridging

Museum 2.0

I eagerly read about a new social psychology research study in which whites, Asians, and Latinos engaged in a simple collaborative activity--making a music video together. When the music video was not focused on Mexican culture, no such change occurred. But each of these studies yields another useful nugget. Direct questioning.

Measure 47
article thumbnail

Adventures in Artist-Driven Public Engagement: Machine Project at the Hammer Museum

Museum 2.0

What happens when a formal art museum invites a group of collaborative, participatory artists to be in residence for a year? Will the artists ruin the museum with their plant vacations and coatroom concerts? Will the bureaucracy of the institution drown the artists in red tape? No, this is not a reality TV show.

Artist 39
article thumbnail

Community Exhibit Development: Lessons Learned from The Tech Virtual

Museum 2.0

On June 4, we opened The Tech Virtual Test Zone , a new 2000 sq ft gallery at The Tech Museum of Innovation featuring exhibits on the theme of art, film, and music that were originally developed in Second Life by a community of creative amateurs. Community management staff need not be curators or exhibit designers.

Virtual 21
article thumbnail

The 5 Best Social Impact Games of 2010

NTEN

By Jeff Ramos, Community and Content Manager, Games for Change When most people outside gaming think of video games, they typically fall into three buckets: "old school" games like Super Mario and Tetris, social and mobile games like Farmville and Angry Birds, or hyper-violent console games like Grand Theft Auto.

Game 88