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Guest Post by Nina Simon -- Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Beth's Blog: How Nonprofits Can Use Social Media

There are so many more people who join social networks, who collect and aggregate favored content, and critique and rate books and movies. This experience is shared by folks who contribute data to Citizen Science projects , nominate concepts for MN150 , or perform research on the children of the Lodz ghetto.

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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Trying to engaged the teen-to-twenty-something who normally may not use the research library. The result was an 800 page book of narratives, pictures, stories, and much more that will now be part of the library’s collection. My focus is on how children learn science. Learning Science by Design.

Game 140
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Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Museum 2.0

There are so many more people who join social networks, who collect and aggregate favored content, and critique and rate books and movies. This experience is shared by folks who contribute data to Citizen Science projects , nominate concepts for MN150 , or perform research on the children of the Lodz ghetto.

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The Participatory Nonprofit?

Beth's Blog: How Nonprofits Can Use Social Media

Fine writes about in her book Momentum. The book includes a "Connected Quiz, a set of reflective questions that can help an activist think about how well they or their organization is connecting with others -- something to think about before jumping into the tools. " This point really resonates with what Allison H.

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Cleaning Off My Desk for the New Year

Have Fun - Do Good

They launched an annual fundraiser and gift-collecting drive for the children's hospital in their community (in WA). It was a huge success and it's now become an international drive , with toys and books going to children's hospitals all over. Free Books for Kids!

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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

A Crowd-Curated Exhibition (Shelley Bernstein), the Tech Virtual Test Zone (me), along with a new participatory research project, Children of the Lodz Ghetto (David Klevan), to talk about our lessons and struggles working with the public to create "museum-quality" exhibitions and research projects. This was particularly true for Click!,

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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

Trying to engaged the teen-to-twenty-something who normally may not use the research library. The result was an 800 page book of narratives, pictures, stories, and much more that will now be part of the library's collection. My focus is on how children learn science. here was a kind of proof that you don't have to choose."

Game 52