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Last month, the Irvine Foundation put out a new report, Getting In On the Act , about participatory arts practice and new frameworks for audience engagement. I've often been asked about examples of participatory practice in theater, dance, and classical music, and this report is a great starting point.
When we talk about making museums or performing arts organizations more participatory and dynamic, those changes are often seen as threatening to the traditional arts experience. What if historic arts experiences were actually a lot more participatory? But what if the "traditional" arts experiences is a myth?
Interesting WorldChanging post, Just Launched: Journal of Participatory Medicine. Early registration deadline is Nov. Green Blogger Convention To Kick Off In Los Angeles Next Month on Eco razzi. We Inspire Grant : One year of creative services to one U.S. nonprofit (valued up to $75,000 ).
This week, the Santa Cruz Weekly's cover story is about my museum (the Santa Cruz Museum of Art & History ) and the work we have done to make it a more participatory, community-centered place over the past two years.
Generative AI research Generative AI is creating a lot of excitement, and PAIR is involved in a range of related research, from using language models to simulate complex community behaviors to studying how artists adopted generative image models like Imagen and Parti. a gingerbread house in a forest in a cartoony style").
This week marks five years since the book The Participatory Museum was first released. I thought the pinnacle of participatory practice was an exhibit that could inspire collective visitor action without facilitation. Since 2010 I have seen, again and again and again, how valuable human facilitation is to the participatory process.
I will do what I can to ensure the blog continues to present well-written, diverse projects and ideas, both from me and guest authors. The best way I can really push my own participatory practice and thinking is to operate an institution and work with a community I care about over time. But I will not be going to zero. I promise.
Last week, Douglas McLellan of artsJournal ran a multi-vocal forum on the relationship between arts organizations and audiences, asking: In this age of self expression and information overload, do our artists and arts organizations need to lead more or learn to follow their communities more?
author''s desk with brilliant colleagues who inspire me. We ran with it and have since generated data about decision-making, cooperation, competition and negotiation for scientists (and also some artists) to play with. game guestpost participatory museum Unusual Projects and Influences' as a part of Experimonth: Race.
I talked with Tiffany, and also with Hazel Markus and Alanna Connor, Stanford social psychologists who recently co-authored a pretty fascinating pop-science book about understanding cultural difference. I wanted to know more. So I called one of the researchers, Tiffany Brannon. But how will we know if we are actually achieving our goals?
Click is an exhibition process in three parts: The Museum solicited photographs from artists via an open call on their website, Facebook group, Flickr groups, and outreach to Brooklyn-based arts organizations. All evaluations are private; all artists are unnamed. They are sensitive to the artists who are being judged.
The Odditoreum is a temporary gallery for the summer school holiday in which the Powerhouse is displaying eighteen very odd objects alongside fanciful (and fictitious) labels written by children's book author Shaun Tan, schoolchildren, and visitors. The participatory element employs an accessible speculative question.
So you see a lot of backlash against AI right now, because you see artists who have been ripped off by AI platform companies that have scraped their artwork and used it without compensation or credit.9 Were using them instead in ways that someone else can make money from most quickly. And unfortunately, thats damaging the reputation of AI.
Scott McCloud is the author of hands-down my favorite design book: Understanding Comics. In Chapter 3, McCloud identifies six different methods by which comic artists transition from one panel to another (for example, scene-to-scene or action-to-action). X-Men) and artists. Ideas design participatory museum interactives.
People who work with non-professionals on participatory projects often talk about finding "neutral" sites for meetings or meeting on their (the non-professionals') territory. To produce that content, I put an ad on craigslist and invited artists down to The Tech to be videotaped while creating art.
For example, in Santa Cruz there is a huge community of creative people who identify as artists in non-traditional media. That’s why we partner with fire sculptors, knitters, graffiti artists, and bonsai growers. They are artists whose experience deserves a home in our institution alongside painters, photographers, and sculptors.
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