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This question is a byproduct of the reality that most participatory projects have poorly articulated value. When a participatory activity is designed without a goal in mind, you end up with a bunch of undervalued stuff and nowhere to put it. Are you making that shift in your thinking about participatory project design?
What happens when a formal art museum invites a group of collaborative, participatory artists to be in residence for a year? Will the artists ruin the museum with their plant vacations and coatroom concerts? But for museum and art wonks, it could be. Will the bureaucracy of the institution drown the artists in red tape?
When talking about active audience engagement with friends in the museum field, I often hear one frustrated question: how can we get adults to participate? In children's museums and science centers, this relationship is at its most extreme. And yet in the museum world, we still see interactives as being mostly for kids.
There's a constant dialogue in participatory work about how to make peoples' contributions meaningful. I've written about different structures for participatory processes (especially in museums), and recently, I've been interested in how we can apply these structures to the design of public space.
At the Santa Cruz Museum of Art & History (MAH), we've started experimenting with a "community first" approach to program development. Here are a few things that I think helped make this experience valuable: We started from communities' needs, not the museum's. For example, one of our groups was focused on commuters.
Last week marked four years for the Museum 2.0 People--especially young folks looking to break into the museum business--often ask me how I got here. Ed Rodley recently wrote a blog post about museum jobs entitled "Getting Hired: It's Who You Know and Who Knows You." hour at the Museum. I made $26/hour at NASA and $7.25/hour
For the past five years, each summer, the Santa Cruz Museum of Art & History has hosted MuseumCamp. Come to this two-day bootcamp to: Articulate your goals for community participation at your organization. Develop compelling, powerful participatory offers and promises for your prospective partners.
Unsurprisingly, some of my favorite museums are small, funky places run by iconoclasts—but that’s not useful to most professionals who work for organizations in which they have little control over size or leadership matters. Many museums are making this shift as they hire “community managers” who communicate with users on an ongoing basis.
Radiolab does what I hope all great museum exhibitions can do--take a deep topic and make it compelling on many levels. They articulate the basic questions and knee-jerk reactions in our own minds, carrying us deep into the content from a common starting place. Which brings me to museums and how we present content.
to better articulate what you are really trying to do with your project concept. This relationship bit helped me think about how different kinds of folks will be involved with a highly participatory, community-co-created project in the long-term. readers, who I see as potential co-conspirators). Finally, we looked at assets.
I don't think she is saying SL is a fad that will go away as other people without her depth of knowledge have articulated. principles that has turned the web from pushed to participatory. Maybe for nonprofits, it is in the marketing area, where taking people into your world makes sense or for museums. way to the future?
On June 4, we opened The Tech Virtual Test Zone , a new 2000 sq ft gallery at The Tech Museum of Innovation featuring exhibits on the theme of art, film, and music that were originally developed in Second Life by a community of creative amateurs. Some museum pros have been puzzled by this. or to start their own.
What’s in the crystal ball for museums and libraries? The IMLS (Institute for Museum and Library Services) has commissioned a preliminary proposal for an NAS (National Academy of Sciences) report on museums and libraries in the 21st century. What are the essential differences and similarities between libraries and museums?
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