Get on the Bus: How Mass Transit Design Affects Participatory Potential
Museum 2.0
MAY 9, 2008
There's a tag applied to many Museum 2.0 Posts under that tag tend to examine non-museum things, from malls to games to ad campaigns , and draw some design lessons for museums from their foreignness. What aspects of that socialness are desirable in museums (and how might we mirror buses or trains to promote them)?
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