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Last Sunday, I drove like a bat out of hell from my Sharing Foundation board meeting in New Hampshire to my computer so I could log in to the RootsCampSL session on "U sing Machinima for Social Change and Political Action." Machinima (muh-sheen-eh-mah). is this what JP is talking about?). (Hmm. A great FAQ is here.
The session I want to attend is on November 12 from 1-2 PM PST and called "" Using Machinima for Social Change / Political Action" lead by Paul Marino. Rik has a good post here. Ruby Sinreich is one of the organizers. I have a board meeting for my Cambodian NGO, but I'm hoping I can make it there towards the end.
If your game is going to invite players to take direct action, a great way to further your cause is making it easier for that work to be shared. Present a coherent gameplay, and think how to take advantage of existing genres and mechanics. Include "embedded assessment" (tracking hits, how long a player is on the site, etc). JURY FEEDBACK.
The Democracy in Action Blog has a wonderful post about the most common typos that people make. where you vote for one of the finalists in the NTEN Video Content or watch a machinima about Nonprofits in Second Life. The Bamboo Project points to two excellent examples of technology stewardship from the World Grows Wide blog. It's moved.
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