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Unleash Crowdfunding Potential: Transform Your Nonprofit’s Fundraising Game

The Modern Nonprofit

Estimated Reading Time: 5 minutes Unleash Crowdfunding Potential: Transform Your Nonprofit’s Fundraising Game In the challenging nonprofit community, smaller organizations often struggle with securing adequate funds to execute their mission. In fact, you might already be using a form of crowdfunding without realizing it!

Game 59
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12 Ways We Made our Santa Cruz Collects Exhibition Participatory

Museum 2.0

This exhibition represents a few big shifts for us: We used a more participatory design process. Our previous big exhibition, All You Need is Love, was highly participatory for visitors but minimally participatory in the development process. Without further ado, here's what we did to make the exhibition participatory.

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Guest Post: Lessons Learned Designing a Mobile Game for Balboa Park

Museum 2.0

Ken is a game designer and writer who develops narrative, collaborative augmented reality experiences about serious issues. Now, that game, GISKIN ANOMALY , is live. GISKIN ANOMALY is a “historical fiction” game I created for Rich Cherry and the Balboa Park Online Collaborative. What’s the opposite of Voicemail Hell? Mysterious!

Lesson 49
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Feelings and Participation

Museum 2.0

Today, I wanted to think about participatory elements, something so essential to this blog. We should see ourselves like those board games, where all the players have to work together to win. Sound is often a good surprise in spaces. Me with a friend As I keep saying, I’ve been to a few museums of late. That’s huge.

Museum 35
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Designing Interactives for Adults: Put Down the Dayglow

Museum 2.0

They're playing video games. We assume that adults don't want to do crafts or play games--that they want the "serious" stuff. There are many participatory experiences that appeal primarily to adults, and they are designed distinctly for adults. They're going to trivia night. And herein lies the self-fulfilling prophecy.

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Museum 2.0 Rerun: Answers to the Ten Questions I Am Most Commonly Asked

Museum 2.0

I''ve seen this line of questioning almost completely disappear in the past two years due to many research studies and reports on the value and rise of participation, but in 2006-7, social media and participatory culture was still seen as nascent (and possibly a passing fad). In 2008, the conversation started shifting to "how" and "what."

Museum 45
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Psst. Want an Internship?

Museum 2.0

I'm also making the 2011-2012 budget, getting to know our terrific staff and volunteers, and starting up a few small participatory projects to launch us into being a more community-driven institution. It could be a game show. Let me be frank. We have no money. We cannot pay you in dollars. Please help us. Late night programming.

Museum 53