Remove Badge Remove eLearning Remove Game Remove Interaction
article thumbnail

Gamification vs Game-Based eLearning: Do You know the Difference?

Gyrus

However, the term gamification is often mixed up with another term known as game-based learning. Gamification is not a game and does not imply that learners will be playing video games and learn through it. Gamification is the technique of using game elements and mechanics in the learning environment.

article thumbnail

10 Types of eLearning Assessments for Your Courses

Forj

Either way, we’d guess it looked quite different from the eLearning assessment types we’re going to discuss today. When it comes to eLearning assessments, there is a wide range of possibilities when it comes to interactivity and engagement. What eLearning assessment best practices can strengthen your courses?

professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

2018 eLearning Predictions: Updated Hype Curve

Forj

This is our most popular Managing eLearning post every year, and by now we know you want to see the hype curve first. Here it is: Our 2018 eLearning predictions set in terms of Gartner’s hype cycle. Cutting back on the administrative headache of tracking credits for certificants is an imperative for the eLearning industry.

Hype 60
article thumbnail

Online Learning Trends That You Can’t Ignore

Gyrus

Mobile Learning enables you to present smaller sized, interactive online learning to your employees without restricting them to a particular time or a place. Who does not like to play games? Entertainment Software Association states that 155 million Americans regularly play video games and the average game player is 35 years old.

article thumbnail

The Future of the LMS

Gyrus

The LMS is vital in organizing these different types of learnings, as well as shaping the way in which you interact with training and development content. ” As such the LMS evolved, giving employees the opportunity to work together on modules, evaluate courses they are taking, and directly interact with each other in learning options.