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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

I’m at the 2011 Games for Change conference today and live-blogging a few sessions! The speakers for this panel include: Tracy Fullerton – Electronics Arts Game Innovation Lab. Ruth Cohen – American Museum of natural History. Jason Eppink – Museum of the Moving Image.

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How Museum Hack Transforms Museum Tours: Interview with Dustin Growick

Museum 2.0

A new company in New York, Museum Hack , is reinventing the museum tour from the outside in. They give high-energy, interactive tours of the Metropolitan Museum and the American Museum of Natural History (AMNH). The tours are pricey, personalized, NOT affiliated with the museums involved… and very, very popular.

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Design Series: Understanding Audience Needs

Forum One

While I was at the Philadelphia Museum of Art working on a website redesign, we recognized the need to be transparent with our internal audiences and started hosting a series of monthly open forum presentations called “Website Wednesdays.” This is like that friendly game or scrimmage with another team.

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4 Ways AI is the Next Big Game-Changer in Museum Membership & Attendance

Connection Cafe

Museums and nonprofits can also reap huge benefits from employing artificial intelligence, particularly in their membership and development departments. Nonprofits and museums depend on dedicated, but oftentimes limited, development staff to sift through countless prospects to determine which ones are priority. Source: Blackbaud.

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Cool App Roundup: Arts Organization Edition

Tech Soup

project will focus on apps for arts organizations, with a practical. We'll share some interesting apps developed for arts. Discovering Public Art with Public Art Omaha. engage with public art? engage with public art? The really cool thing is how Public Art Omaha did it: their public art.

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Designing Interactives for Adults: Put Down the Dayglow

Museum 2.0

When talking about active audience engagement with friends in the museum field, I often hear one frustrated question: how can we get adults to participate? Many exhibit developers create thoughtful interactives intended for all ages and then discover that old familiar pattern--kids engaging while parents stand back and watch.

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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

NTEN's Amy Sample Ward shares from her experiences at the Games for Change Festival. I'm at the 2011 Games for Change conference today and live-blogging a few sessions! They thought, wouldn't it be interesting to create a game to get people in the library who may not have ever come? My focus is on how children learn science.

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